A real hit with 500,000 copies sold less than three days after its launch on February 8, Sifu is the very example of the game that we did not see coming, a bit like the tiger hook worn by an old Chinese master. drunk that we would not have underestimated. Because Sifu, you guessed it, talks about kung fu. On a basic scenario relating to a bloody story of revenge, our hero will have to play fists and feet to put the ideas and the vertebrae in place (or not) of his opponents in a city plagued by the underworld.
We then discover a beat them all like no other, where you will have to be patient to integrate all the techniques that will make you a real master in martial arts. Especially since with each death, your fighter comes back more seasoned, but also… older. And concentration as well as reflexes worthy of a feline will be the only ways of salvation to hope to triumph over your adversaries. If the terrible difficulty of Sifu has built its reputation, the fact remains that the game of the French studio Sloclap gives to see and live an impressive show, constituting a sincere tribute to kung-fu films. We then take pleasure in playing with our environment and grabbing the objects that come to hand, to reverse a fight that seems lost and admire a choreography that is both spectacular and deadly.